RAISE THE BASS
-Raise the Bass is a game I helped make during my internship at MassDigi.
-The game will soon be available on the Android and iOS app stores!
-The game will soon be available on the Android and iOS app stores!
-The team working on the game was comprised of six interns- four programmers/designers and two artists.
-I was lead animator. I animated the character, the speakers, most explosion effects and the background buildings.
-Animations were created in Adobe Animate (Flash) and Adobe After Effects
-A game made by myself and a group of other students in 48 hours for the 2017 Global Game Jam
-Recipient of "Best Game Design" at the Mass Digi 2017 Game Challenge
-I created all the game's animations (excluding particle effects generated within the Unity engine)
Primary animation: The Node
More animated assets:
Children of Liberty
- developed by Lantana Games, a small Boston-based independent game studio
- as a character animation intern, I animated run cycles for a handful of "critters":
Squirrel Run-cycle
Bunny Run-cycle
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